Weapon timers

Weapon swings

Weapon timers show the current main-hand, off-hand and ranged weapon cycles. Each bar fills over the swing and shows the seconds left; dual-wielding shows two different swing times.

Main hand
Main handOpen full size
Off hand
Off handOpen full size
Ranged cycle
Ranged cycleOpen full size

The timers sit at the bottom of the combat column. Use /rik move to arrange them elsewhere.

Ranged movement cues

The ranged timer can show a movement window and a cue to stop for the next shot. Treat these as timing help: moving, changing targets and interrupted shots can change what happens next.

Move window
Move windowOpen full size
Stop window
Stop windowOpen full size

An unknown range is shown as unknown. The timer cannot guarantee that a shot is in range.

Unknown range
Unknown rangeOpen full size

RikUI 1.0.0-beta.21